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Messages - Charzy

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1
It is obvious that the murder of innocents is of no political value. We condemn this act and this organisation.

Ryudinia maintains its suggestion that communist groups across the world aim to change their societies through peaceful and democratic means wherever possible, and remind all that violent revolution is only justifiable as the absolute final resort against totalitarianism.

We reiterate our utter condemnation of this useless act of barbarism, and our hope that the perpetrators will be found and stopped.

2
Events - IC / Re: The Avalon World Fair - Invitation
« on: 18 May, 2017, 02:47:44 pm »
A team of representatives from Ryudinia will be in attendance. They will be accompanied by armed security personnel for reasons made obvious by the events at Rouenne.

3
As the only member at this time, we approve this application.

4
The Roleplay Academy / Re: Resources
« on: 14 May, 2017, 03:40:17 pm »
Yes and no respectively.

5
International Union of Republics


Member States
Chairmanship:
The Socialist Republic of Ryudinia

Members:
The Socialist Republic of Ryudinia
The United Syndicates of Iridar

Constitution

(a) Membership is to be given freely to any state who meets each and all of the following requirements:
    (i) A government of democratic nature, with executive and legislative power invested in government by the mandate of the people's will.
    (ii) A supermajority of all members (here defined as 66%) must approve the membership. During the joining proces, one year shall be set aside for any member state to voice objections to joining member. If an objection is not raised, it is assumed that
         approval is given.

(b) Member states shall be bound by the following rules:
    (i) An attack on one member state is considered to be an attack on all member states, and all member states are obligated to aid to their fullest capacity in the defense of a member state undertaking a defensive war.
    (ii) Access to airstrip and docking facilities is to be given freely to each other member state, where possible, including civilian and military aircraft and shipping.
    (iii) Trade between each member state must be free and unobstructed.

(c) Every five years, chairmanship of this organisation shall be bestowed upon a member state via the below procedures:
    (i) Each member state wishing to put forward a representative must do so before the voting begins.
    (ii) Each member state will rank each candidate in order of preference
    (iii) A majority vote of greater than 50% is required for chairmanship.
    (iv) If no majority exists from first preference votes, the candidate with the lowest quantity of first preference votes is eliminated and second preference votes for that candidate distributed.
    (v) This process shall repeat until a candidate has greater than 50% of the votes.
    (vi) An overall tie shall be decided by a new vote between tied candidates.

6
Events - OOC / Re: Snap Election OOC
« on: 13 May, 2017, 05:48:07 pm »
S T R O N G A N D S T A B L E

7
Events - IC / Re: The Zverskograd Referendum
« on: 12 May, 2017, 02:12:28 pm »
The will of the people is clear. We can confirm that there was no foul play in this election.

8
The Roleplay Academy / Re: Warfare and Military Units
« on: 11 May, 2017, 06:21:07 pm »
Changes have been made. To summarise:

Maintenance for all units has been quartered. Your armies can now be four times as large for the same cost. Go wild.
PP costs for all units have been eighthed, so you can build a lot of units very fast now.
The PP maintenance cost has been halved to compensate for the fact that you now have four times as many units, but this also means that you're effectively going to be losing twice as much PP as you were before.

Light Cruisers and Heavy Cruisers have been merged into a single Cruiser unit in the Capital Ships section.
Ranges for all ships have been halved. This brings their ranges into a much more realistic range.
MNV for ships has been standardised, so all warships now have 4 MNV and all capital ships now have 2 MNV. This fixes the issue where patrol boat/frigate spam would kill everything before the opponent could react.

All basic AA upgrades that had Modern Military Arms as a prerequisite now have no prerequisite. AA is now available from the start to a whole range of units. Infantry still need missiles to get their AA.

Fortifications have had the cost of their upgrades reduced to 0.5 MP from 1 MP. This makes them pretty "meh" tier units, but they're also cheap as **** which makes them good for defending bases and cities.


Everybody has until 21/05/17 00:00 UTC to spawn in a new army for free. Maintenance will not apply for these units until this time.
If you miss that deadline then you have to pay for your new army. Also, as of right now, all your current armies are disbanded.

9
Nations - IC / Re: The Kingdom of Erkettun
« on: 08 May, 2017, 01:43:53 am »
These findings have been confirmed by our own investigators. We find the idea that the Erkettuni people are free to be laughable, considering they do not even have the right to vote for the one that rules them.

10
Nations - IC / Re: The Kingdom of Erkettun
« on: 08 May, 2017, 01:11:56 am »
Rifles and pistols of Erkettuni origin. Explosives of Erkettuni origin, with detonators of Erkettuni origin, all found at the Erkettuni border. Captured agents from these prevented attacks revealed under questioning that they had originated from Erkettun. Furthermore, the assassin of the leader of Vladimir Karamazov was also found with Erkettuni military equipment, and revealed the same origins as the would-be terrorists.

Either your government has a highly serious national security problem with rampant terrorist cells stealing military equipment, or there is something altogether more sinister going on.

We insist that you take steps to halt these attacks, all originating from Erkettuni soil.

11
Nations - IC / Re: The Kingdom of Erkettun
« on: 08 May, 2017, 12:57:12 am »
Intelligence gathered from would-be terrorists at the border and from the assassins of the leader of the Worker's Party of Ryudinia indicate that these attacks originated in Erkettun, a fact backed up by the clearly Erkettuni equipment carried by these operatives. We would also remind the Erkettuni government that the title of our nation is the Socialist Republic of Ryudinia, a fact that is recognised by every single nation on Eisen. We suggest that you refrain from such potentially insulting inaccuracies in future.

12
Nations - IC / Re: The Kingdom of Erkettun
« on: 08 May, 2017, 12:16:18 am »
The people of Ryudinia demand an explanation for the actions of the Erkettuni representative at Rhenenia. Every day it seems as though your government conspires against our people, with terrorists crossing the border and assassins, always with Erkuttuni equipment, targeting our political leaders not once but twice!

Explain yourselves!

13
Nations - IC / Re: The Socialist Republic of Ryudinia
« on: 07 May, 2017, 10:48:04 pm »
This is acceptable.

14
Events - IC / Re: A Dinner on the Lake - Event
« on: 07 May, 2017, 05:54:56 pm »
Flinching as the bullet flies past him and embeds itself in a nearby wall, Alexiov moves back from the Erkuttuni representative.

"See how the fascist resorts to violence! Guards, do your jobs and apprehend this man!"

15
Events - OOC / Re: A Dinner on the Lake - OOC
« on: 07 May, 2017, 05:52:05 pm »
Mystic rolled a 1d4 because of how drunk the guy was.
1-2 miss
3 hit
4 hit, and fatal wound.

You rolled a 1.

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